Saturday, December 12, 2009

Clouds


I haven't been keeping this blog updated; I have a new blog over at Leadwerks, my projects forum, and two friends forums that I update. That mixed with all the time I put into programming, there isn't much time left, and I tend to forget to update this blog.


Anyways, once I had most of the bulky parts of the new framework finished, I wanted to go back to clouds. Clouds was a major missing piece of the dynamic day and night cycle I had for this project. Without the clouds the sky looked very boring even with all the "pretty colors." I knew I had to do it, but I wanted to do it properly and the most efficient way.


I kept my Leadwerks Blog updated while I progressed and eventually made a video displaying some of the initial results. As of now, the results are better, but I still have to make a new video. Here is the current video displaying the new cloud layer (already updated to handle up to four cloud layers, which I'll explain in another blog post), displaying different cloud luminosities during sun rotation, and I had cloud density assigned to a couple keys to show how I can dynamically change the clouds density.







You'll have to mind the quality once I had converted it to mpeg format. The brightness is also increased during the conversion, it isn't that bright, but can be adjusted for that brightness. The short night portion is also much darker than it really is.


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